GTA 6 might not reach 60 FPS even on PS5 Pro: a major technical challenge?
Rockstar Games' technical ambition could take its toll on GTA 6's performance. According to Notebookcheck.org, the game may have serious difficulties reaching 60 frames per second in a stable way, and that would include even the PS5 Pro, the most powerful version of Sony's hardware. A news that has undoubtedly ignited the debate between the gaming community and the most enthusiastic about the upcoming release of Rockstar Games
This information, which for now should be treated as a rumor or an officially unconfirmed technical assessment, makes sense considering the seemingly outsized scale of the game. GTA 6 aims to be the most ambitious title in the history of the medium: an open world of enormous proportions, advanced physics, improved artificial intelligence and a graphic section that, judging from its trailers, is unrivaled in the genre. Keeping all of that running at 60 FPS consistently is a brutal challenge for any current console, no matter how powerful. It would not be the first time that a game of this generation chooses to prioritize visual fidelity at 30 FPS over fluency.
To understand the magnitude of the project, just review what we already know for sure. GTA 6 will arrive on November 19, 2026 on PS5 and Xbox Series X|S, with the return of the mythical Vice City and a fictional state called Leonida as the main scenario. The story will follow two protagonists: Lucia Caminos and Jason Duval, in what promises to be an unprecedented narrative of action and crime. The expectation generated is historic: the second trailer broke viewing records in just a few hours, making it clear that GTA 6 is the industry's most anticipated release in years. Rockstar, as usual, has not disclosed official technical details about performance or resolution modes.
There's more than a year to go before launch, so there's time for Rockstar to optimize the game and clarify what graphical options it will offer. Most likely, like other titles of this generation, GTA 6 includes differentiated modes: one prioritizing resolution and fidelity at 30 fps, and another betting on fluidity at 60 FPS although with visual concessions. What is clear is that the technical bar that Rockstar wants to set is so high that the current hardware will sweat to keep up. We will be very attentive to any official confirmation.